Tutorials
Advanced Lighting
In this tutorial we delve deep into the Global Illumination and Environment system featured in Turtle 4.1. It will provide you with lots of shortcuts that can help you get really nice renders in Turtle and lay out a good workflow for lighting many different types of scenes.
Ambient and Reflection Occlusion
Ambient Occlusion is a trick invented by film makers to get an indirect illumination effect in a controllable way. In this tutorial you get the chance to check out just how fast Ambient Occlusion in Turtle really is.
Advanced Baking
The Illuminate Labs Team has been working hard on this new release in order to get you the most advanced lighting techniques available at your fingertips. This tutorial will teach you all about the cool light baking tools in Turtle 4.1.
Point Clouds
In this tutorial we will work with Turtle's point cloud baking feature. We'll use spherical harmonics to capture different types of light for different purposes.
Surface Transfer
Create great looking low poly objects by transferring normals and occlusion from a high poly object