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Turtle in latest Harry Potter title

Last modified 2007-08-13

EA art director Kelvin Tuite reveals to 3D World readers how his team created the environment for Harry Potter and the Order of the Phoenix.

“To create the environment for Harry Potter and the Order of the Phoenix, we expanded out the details in the blueprints to a greyscale model, to which we added a texture pass for details. An environment pass allowed us to give a specular sheen to ironwork, glass and damp areas. Then, using Turtle, we rendered out a lighting pass, which added lighting and shadow to the previously flat-shaded model.”

EA art director Kelvin Tuite in 3D World 94, September 2007



To read the full article, check out 3D World.

For more about the game, go to the EA Harry Potter site.