Turtle 4.1 – now in production
We are proud to announce that Turtle 4.1 is now in full production. Try out the new GI user interface, the Radiance Cache and all the other cool features for Next-Gen game developers.
Turtle 4.1 includes a completely new GI user interface, which enables you to select the primary and secondary GI solver of your choice and then tune them individually.
Check out our brand new Advanced Lighting tutorial for some cool tips and tricks.
Turtle 4.1 also introduces a Radiance Cache, speeding up Radiosity Normal Map calculations, giving both faster and better results. In addition, we’ve now included Path Tracing in the global illumination toolbox, making it easier to setup multi bounce global illumination renders, and improved the Image Based Lighting and HDR user interface by unifying the environment control settings.
Turtle 4.1 supports Maya 8, 8.5 and the new Maya 2008.
To get a free trial of Turtle 4.1, click here.