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Enter the Beast

Last modified 2007-04-12

After much heated debate and lobbying of words, we have finally decided upon a name for our “platform independent pipeline baker”.

Drumroll please... And it shall be called Beast.

Beast is a fully platform-independent baker that utilizes the fbx-file format, making it easy to add extremely complex baking functionality, such as GI/Spherical Harmonics/PTM etc., to your internal tools. In addition to just being really cool, this will make life a lot easier for your art department.

We are currently working with a launch client, who has integrated Beast into Unreal Engine. Beast will be marketed on a per game-production and number of SKU basis. For more information about Beast, please contact:

sales@illuminatelabs.com